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Making Musical Apps: Real-time audio synthesis on Android and iOS, by Peter Brinkmann
Free Ebook Making Musical Apps: Real-time audio synthesis on Android and iOS, by Peter Brinkmann
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Want to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than canned samples? You can do it with Pure Data (Pd), an open source visual programming environment that lets you manipulate digital audio in real time. This concise book shows you how to use Pd—with help from the libpd library—as an easily embeddable and widely portable sound engine.
Whether you’re an audio developer looking to create musical apps with sophisticated audio capabilities, or an application developer ready to enhance mobile games with real-time procedural audio, Making Musical Apps introduces you to Pd and libpd, and provides hands-on instructions for creating musical apps for Android and iOS.
- Get a crash course in Pd, and discover how to generate and control sounds
- Learn how to create and deploy algorithmic compositions that react to a user’s activity and environment
- Use Java or Objective-C to integrate Pd and libpd into mobile apps
- Learn the steps necessary to build libpd-based apps for Android and iOS
- Sales Rank: #1387829 in Books
- Brand: Brand: O'Reilly Media
- Published on: 2012-03-02
- Released on: 2012-02-28
- Original language: English
- Number of items: 1
- Dimensions: 9.19" h x .26" w x 7.00" l, .46 pounds
- Binding: Paperback
- 124 pages
- Used Book in Good Condition
Most helpful customer reviews
4 of 4 people found the following review helpful.
From zero to sound in no time
By Emre Sevinc
This book couldn't be more timely: I have started to play with Pd (Pure Data) recently and was wondering whether I could transfer my knowledge of Pd to other environments, such as my Android-powered smartphone. Written by the creator of the fantastic libpd library, this is the definitive introduction. For me it served not only as a guide to Pd on Android but also as a basic tutorial for development in Android (the book also includes a very short primer for Pd for beginners). Before this book I had not created any Android app at all and with the help of the book I found myself compiling and running sample music and sound apps on my Android phone in a few hours. What else can one ask for? More Pd and libpd knowledge would definitely not hurt but it would probably book to at least 300 - 400 pages. Besides, there are excellent and freely available resources for designing sound systems using Pd, and the book provides pointers to them.
In other words, if you want to build Pd powered applications using libpd for iPhone, iPad or Android phones and tablets, and are in need of a very quick guide to get you up to speed, then look no further. But also keep in mind that Pd system is a very sophisticated sound processing environment which requires dedication to master all of its aspects and details. Nevertheless, once you interactively design your sound application on the desktop, this book includes the necessary material to port your application to other devices. And for the impatient hackers out there, it also includes detailed explanations of RjDj (iOS) and ScenePlayer (Android) systems which help you run your Pd patches on respective devices without writing a single line of Objective C or Java code.
5 of 7 people found the following review helpful.
Good resource for libpd
By Hector Lee
Making musical apps by Peter Brinkmann provides audio developers with the knowledge to use Pure Data (Pd) to develop an interactive audio engine. The books uses libpd to embedded the widely popular audio engine, Pd, into iOS and Andriod apps. Using Pd in your apps allow you to create more interactive audio and employ the use of synthesis instead of using samples.
The book covers all fronts including getting you started with Pd. The tutorial gets you through basic concepts of visual programming in Pd and getting sound but that only scratches the surface of Pd. Users that are new to Pd would need to supplement their learning with another resource. The book later explains the integration of your Pd patch with the app through the use of libpd. However, it is expected that the reader is already capable of programming for iOS or Andriod. I would consider this book a bridge for readers who are already developing for iOS or Andriod and who are able to work with Pd. Nevertheless, for anyone who is interested in using Pd in their apps, this is the book to have.
1 of 1 people found the following review helpful.
An ideal introduction
By Denis Crowdy
The book was pitched at the right level for my knowledge and skills. I have written a couple of native Android apps, and have toyed with Pd in the past. The book clearly explains the context, history and potential of the library, then runs through some very clear examples to get a working app together. The tutorial format for putting together the example app is really clear and painless. Would have given 5 stars if there was another chapter going into further examples in more depth.
Highly recommended
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